By Asylum's standards, this movie is a triumph. Since almost all Asylum
films feature terrible CGI and brazenly atrocious acting, this film
sets itself somewhat apart as it is a bit higher quality.
I didn't say it was good. Just better than the average Asylum feature.
Asylum movies are characterized by a formulaic construction using an
outlandish plot, poor acting, egregious errors in common sense, and
insultingly horrific computer animation.
So what did "Night of the Wild" bring us? Outlandish plot. Check. We
got it here. A meteorite crashes, causing all the canines from every
quaint little hamlet in the county to converge upon one little town and
maul every happy citizen with a sleeve. Great, I love it. It's nice to
see that the townsfolk won't let a few glowing rocks from the heavens
stop them from going about their town-ish business.
Then comes the acting. Absolutely sub par, but not to the point of
being distracting from the movie's action. I'm traditionally very easy
on the actors of such films since I don't think anyone can really save
a bad movie movie by eloquently delivering poorly written dialogue.
What it comes down to is staying in character, and the actors managed
it well enough. I'm sure others here will be happy to rip the acting
apart, but frankly I don't see much to comment on here one way or the
Next, we get some absolutely ridiculous distortions of common sense. I
mean of course that the characters, when faced with disaster, seem to
choose the most obviously insipid course of action available to them,
every time, without fail. For many viewers of this genre, herein lies
our blessed entertainment.
Lastly, the aforementioned terrible CGI. I'm happy to report that for
most of the movie, this element is lacking almost entirely. It seems
that when faced with a plot line that does not involve mutated fusions
of various reptiles and sea creatures, hideously gooey and slimy
otherworldly visitors, spectacularly impossible or improbable natural
catastrophes and/or large robots, the Asylum studio has enough presence
of mind to actually reject hastily constructed and unconvincing
Or so I had hoped.. Unfortunately by the end of the film it became
apparent that the budget was running short and they had to finish the
movie in a hurry, so they filmed the car ride and the plane ride in a
studio (you never get to see the vehicles moving), recycled and
misplaced a scene or two (the blood and makeup mysteriously vanished
for about 8 seconds), and then finally surrendered to the urge to do
what they do best: add some hastily constructed and unconvincing
computer animation. A patchwork finish if I've ever seen one.
(Spoiler, the ending credits are apparently ashamed of themselves
because they zip up at a truly confounding speed. I knew I should have
taken that speed-reading course in college.)
Altogether the movie was still entertaining, and in my humble opinion a
good move in the right direction for the Asylum studio. It earns one of
my higher Asylum movie scores.